Theme: The New Convergence of Culture and Technology
ICCT is the first comprehensive international conference on the various aspects of culture technology and its applications.
will provide a chance for academic and industry professionals to discuss recent progress in
the area of cultural technology. The goal of this conference is to bring together researchers from academia and industry
to share ideas, works, problems and solutions related to the multifaceted aspects of culture technology.
Authors are invited to submit original papers and works in all areas related to culture technologies and their applications.
Topics include, but are not limited to, the following areas:
(a) VR & AR (b) Game (c) Convergence Contents (d) Media
(a) Contents Design (b) Graphics (c) UX-based Interface (d) Social Media (e) Data Management (f) Sound & Music
(a) Performance Technology (b) Exhibition Technology (c) Crafts Technology (d) Traditional Music Technology
(a) Cultural Heritage (b) Tourism Service (c) Sports Service (d) Library (e) Museum (f) Copyright Technology
(a) Machine Intelligence (b) IoT & Big Data
(a) Culture & Technology in Humanity (b) Culture & Technology in Social Science
(a) Culture & Technology in Art (b) Culture & Technology in Design
All convergence technologies not limited to a specific field
(a) Movie Generation by AI (b) AI Application in Education (c) New Education Policy in AI Era (d) AI Education Tools (e) Educational Direction in AI Era (f) AI & Culture
All papers will be fully refereed and undergo a blind review process by at least three referees of the international program committee.
Accepted papers will be published in Proceedings.
Distinguished papers may be invited for revision in prestigious international journals (SCIE, SCOPUS).
Papers must be written in English and follow the ICCT paper template. The basic paper length is 4 pages (maximum 6 pages).
Submissions are handled electronically via the conference
web submission system.
*** IEEE Paper Template (A4): Download template ***
*** IACST Copyright Form: Download form ***
Full Paper Submission:
Acceptance Notification:
Camera-Ready Paper Submission:
Early Registration:
Conference: –
Questions about the conference: Program Chair or .
Hosted by
International Association for Convergence Science & Technology (IACST)Additional co-host and sponsor logos will be posted with the official Call for Papers (PDF).
Kwangyun Wohn is an honorary professor of KAIST, Korean and served as a Chairperson of National Research Council of Science and Technology (NST in short).
NST is the governing organization that oversees the 25 major national research institutes, including KIST, ETRI, and KAERI.
Before he accepted the Chairship of NST, he has been at KAIST as professor for 27 years.
He started his professional career at Agency of Defense Development in Korea. Having completed the master’s and Ph.D. studies at
University of Wisconsin and University of Maryland, respectively, he had been with Harvard University (USA) as Lecturer,
and with University of Pennsylvania (USA) as Assistant Professor. Having returned back to his home country, Korea,
he had been with Computer Science Department for fifteen years, and founded a new graduate school, Graduate School of Culture Technology (GSCT)
in 2005, and served as Dean. Having retired from KIAST, he still holds the Professor Emeritus of KAIST.
Major activities and accomplishments include: Director of Virtual Reality Research Center which is a national center of research excellence,
Founding President of Korean Society of Human-Computer Interaction (HCI), Founding President of Korean Society of Performing Art,
and Editorial Board of British Computer Society. While his research interests span a broad range of the intersection
between art and science – from theoretical aspects to practicalities – he focuses his research efforts to
the application of virtual reality technology to various cultural artifacts such as stage performances,
museum exhibitions and educationa contents.